"Pain is a currency in Commorragh — and we are impossibly wealthy."
Master of Blades
Drazhar
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Incubi · Master of Blades
Drazhar
The Living Sword
The undisputed master of the Klaivex — an eternal warrior who has slain more Archons than most have ever met. Drazhar speaks to no one, serves no Kabal, and has only one purpose: the perfection of the killing art. He wields twin Executioner Demiklaives that can cleave through the heaviest armour, and his Murderous Assault ability strikes with terrifying speed.
The most celebrated arena fighter in all of Commorragh, Lelith has never lost a bout. She disdains exotic weapons entirely — instead she fights with only her body and a handful of barbed needles woven into her hair, each capable of piercing power armour. Her Combat Drugs and supernatural speed make her almost impossible to hit in close combat.
The supreme ruler of a Kabal, the Archon leads realspace raids from the front — calculating, ruthless, and utterly self-interested. Armed with a Huskblade that drains the soul from its victims, a Blast Pistol, and a Combat Drug dispenser that enhances combat performance.
Kabal · Huskblade · Blast Pistol · Combat Drugs
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Succubus
Succubus
Wych Cult of Strife
The champion of the Wych Cult, the Succubus is a blade-artist who treats every battlefield as an arena. She carries an Agoniser or Archite Glaive and is boosted by Combat Drugs — her speed and aggression in close combat are legendary even by Drukhari standards.
Ancient flesh-sculptors who have extended their lives through self-modification beyond recognition, Haemonculi lead their Covens from behind walls of twisted creation. Armed with a Stinger Pistol and an Agoniser, they regenerate wounds and can restore fallen Wracks to fighting condition.
The rank-and-file of every Kabal, Kabalite Warriors are seasoned raiders who live for the next raid. Each carries a Splinter Rifle — a weapon that injects crystalline toxins directly into the bloodstream — with special weapon options including the Blaster and Splinter Cannon.
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Incubi
Incubi
Elite blade-warriors who serve no single Kabal, the Incubi are the most feared close-combat specialists in Commorragh. Each carries a Klaive — a massive powered blade — and their Tormentor Helms project a psychic shriek that disrupts enemy reactions.
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Shadow
Mandrakes
Creatures that exist partially in a shadow realm, Mandrakes can appear anywhere on the battlefield from the darkness itself. Their Baleblasts project darkness-born energy that burns like cold fire, and their claws ignore most forms of armour entirely.
Wych Cult of Strife
The Arena Fighters
"The crowd wants blood. We are happy to oblige."
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Wych
Wyches
Arena-trained gladiators who fight with Wych Weapons — Hydra Gauntlets, Razorflails, or Shardnet and Impaler — and Combat Drugs that make them blur with unnatural speed. They are virtually impossible to hit in close combat, dodging enemy blows with contemptuous ease.
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Jetbike
Reavers
Arena jetbike riders who treat the battlefield as a race track, Reavers are armed with Splinter Rifles and Bladevanes that shred infantry as they pass overhead. Special weapon options include the Caltrops and Heat Lance for anti-vehicle capability.
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Skyboard
Hellions
Skyboard-riding gang fighters from the lawless upper reaches of Commorragh, Hellions carry Hellglaives — massive bladed weapons with a Splinter Pod built into the haft. Their hit-and-run speed makes them excellent harassment units against infantry.
Haemonculus Covens
Flesh & Pain
"The body is merely clay. We are the sculptors."
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Coven
Wracks
Willing subjects of the Haemonculi, Wracks have been modified beyond recognition — their bodies rebuilt for pain and endurance. Armed with Stinger Pistols and close-combat weapons, with options for Ossefactors and Electrocorrosive Whips carried by Acothysts.
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Coven Engine
Talos
A towering Pain Engine built from living and mechanical parts, the Talos feeds on the agony of those it kills and grows stronger with every death. Its massive Chain-flails and Macro-scalpels tear through armour with ease, and it can mount a Haywire Blaster or Splinter Cannon for ranged support.
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Coven Engine
Cronos
A Spirit Siphon that harvests the life force of slain enemies to heal nearby Drukhari, the Cronos is a support Pain Engine rather than a front-line killer. It carries a Spirit Siphon and Spirit Vortex, and its aura of stolen vitality regenerates wounds on nearby allies.
Lightning Strikes
Fast Attack
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Winged
Scourges
Drukhari who have paid Haemonculi to graft wings onto their bodies, Scourges are airborne heavy weapons platforms. Each unit can carry up to four special weapons — Dark Lances, Haywire Blasters, Shardcarbines, or Heat Lances — making them one of the most flexible units in any Drukhari force.
Engines of Pain
Raiders & Gunships
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Transport
Raider
The iconic open-topped skimmer of the Drukhari, the Raider carries a raiding party at terrifying speed into the heart of the enemy. Armed with a Dark Lance as standard, with Splinter Racks available to boost the firepower of the passengers inside.
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Transport
Venom
A lighter and faster transport than the Raider, the Venom carries small squads and saturates its target zone with twin-linked Splinter Cannons before the passengers disembark. Its small profile and speed make it extremely hard to pin down.
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Gunship
Ravager
A dedicated anti-armour gunship mounting three Dark Lances or Disintegrator Cannons, the Ravager is the heaviest vehicle in the standard Drukhari arsenal. Its Flickerfield saves it from death at the last moment, and Night Shields reduce the range at which enemies can target it.
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Aircraft
Razorwing Jetfighter
An air superiority fighter carrying four Necrotoxin or Monoscythe Missiles for devastating first-strike capability, the Razorwing also mounts twin Dark Lances and a Splinter Cannon. It is fast enough to strike anywhere on the board and retreat before retaliation.
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Aircraft
Voidraven Bomber
A heavy bomber built to crack open armoured targets, the Voidraven carries Void Mines that detonate with massive force directly below its flight path. It mounts two Void Lances and a Shatterfield Missile for precision anti-vehicle strikes at any range.