Ultramarines · Battle Company
"To face the xenos is to invite annihilation. To be the 3rd Company is to deliver it."
The 3rd Company of the Ultramarines — the Scourge of the Xenos — has built its legend in the fires of alien wars. From the Tyranid hive fleets to the ancient menace of the Necrons, the 3rd has faced horrors that defy human comprehension and emerged victorious. Their red company markings mark them as warriors of relentless aggression — a killing edge that the enemies of mankind have learned to fear.
3rd Company · Officers & Specialists
One of two lieutenants serving the 3rd Company, this officer coordinates the battle-line and ensures the Captain's orders are executed with precision across the company's many squads. A leader forged in the crucible of a hundred engagements.
The second of the company's two lieutenants, responsible for the reserve elements and ensuring the flanks are secured during complex engagements. A steady presence at the Captain's side when the battle demands split command.
Company Champion Torius is the finest swordsman in the 3rd Company — a warrior whose blade-work has been spoken of in awe since his first campaign as a battle-brother. Bound by ancient oath, he stands ready to accept any challenge levelled at his Captain, his honour blade never yet bloodied in defeat.
Ancient Valorem Gadriel bears the sacred battle standard of the 3rd Company into every engagement — a role of profound honour that demands both courage and sacrifice. The banner he carries has flown over a thousand victories and its presence on the battlefield lifts the hearts of every battle-brother who sees it.
The company's attached Librarian is a psyker of considerable ability, trained in the arts of war-divination and battlefield augmentation. His powers have turned the tide of more than one desperate engagement, his foresight keeping the company clear of ambushes that would have shattered lesser forces.
The company's Chaplain tends to the spiritual welfare of his battle-brothers and drives them to feats of savage devotion in the heat of combat. His litanies of hatred ring across every battlefield, his skull-masked visage a terrifying herald of the Emperor's judgement made manifest.
The Apothecary serves the dual role of battlefield medic and guardian of the Chapter's genetic heritage. Where a battle-brother falls, he is there — preserving what can be preserved, ensuring the sacred gene-seed of Guilliman lives on even when the warrior who bore it does not.
The company's Techmarine walks the line between the Adeptus Astartes and the Adeptus Mechanicus, his augmetic limbs and mechadendrites a constant reminder of his dual allegiance. He tends to the company's vehicles and weapons with a devotion that borders on religious, coaxing performance from machine spirits that others cannot reach.
3rd Company · The Ancient Dead
A hero of the Chapter interred within a walking tomb of adamantium and ceramite. Though his flesh sleeps between battles, his mind remains sharp — a warrior's spirit burning bright within the ancient machine, denied death so that he may continue to serve.
A revered hero of the Chapter, interred within ancient armour so that his service to the Emperor may continue beyond mortal death. His name and deeds are legend among the 3rd Company — a walking monument to sacrifice and duty.
3rd Company · Battle Squads